Answering your top questions on AGDK
4,829 views • Sep 20, 2021 • #game #Featured #GoogleforGames
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Android Game Development Kit Q&A
Android Game Development Kit Q&A
0:00
Is there any specific advice or use cases for early, rising game developers on how to use these tools?
Is there any specific advice or use cases for early, rising game developers on how to use these tools?
0:33
When signing up for Android Game Development Extension (AGDE) for Visual Studio, Is Android Studio a requirement?
When signing up for Android Game Development Extension (AGDE) for Visual Studio, Is Android Studio a requirement?
1:51
Can you elaborate more on the process and tools on how Android Game Development Kit (AGDK) can be incorporated with Unity?
Can you elaborate more on the process and tools on how Android Game Development Kit (AGDK) can be incorporated with Unity?
2:24
For those that are developing for Android versions before Android 12, how can the updated game library be best applied?
For those that are developing for Android versions before Android 12, how can the updated game library be best applied?
3:15
When developing Android games in the C++ environment, how do we check memory access, similar to Windows development?
When developing Android games in the C++ environment, how do we check memory access, similar to Windows development?
4:27
When a crash occurs in Android, is there a way to collect and recreate the call stack in Visual Studio?
When a crash occurs in Android, is there a way to collect and recreate the call stack in Visual Studio?
5:42
How do I use shaders on Android? Is there official documentation related to this?
How do I use shaders on Android? Is there official documentation related to this?
6:55
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